Total War: Warhammer 3 Patch Notes for Update 3.1

Total War: Warhammer 3 Patch Notes for Update 3.1

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Total War: Warhammer 3 Patch notes for Update 3.1

Total War: Warhammer 3 Patch Notes for Update 3.1

Release Spotlight

  • New Legendary Hero – Harry the Hammer


  • Harry the Hammer’s abilities and playstyle


  • Bane of the Dead – Passive Area Hex
  • Items: The Hammer of Harry, The Bane Shield, The Will of Hashut

Regiments of Renown IV

  • Bandits of the Silver Road (Peasant Archers)
  • Hounds of the Blood Hunt (Flesh Hounds of Khorne)
  • The Watchmen in the Night (Armoured Kossars)
  • The Frolickers Bubonic (Nurglings)
  • The Princes of Perfection (Devoted Marauders of Slaanesh – Spears)
  • The Chromatic Abominations (Blue Horrors of Tzeentch)
  • Boglars of the Mad Marshes (Gnoblars)

Bretonnia Update

  • Campaign changes for Damsels and the Blessing of the Lady
  • Attribute and ability changes for the Blessing of the Lady
  • Unit changes for Grail Knights, Grail Guardians, Hippogryph Knights, and more

Stability & Performance

  • Fixes for crashes, softlocks, and DLC access issues


  • General updates, rules, and systems
  • AI rules and logic improvements
  • Tooltip changes and updates

I. General Updates

  • Chaos Dwarf Legendary Lords’ immortality is no longer lost upon confederation.
  • Fixed a script error in the Immortal Empires campaign when completing a long victory as the Chaos Dwarfs.
  • Infernal Engineer has been removed from Drazhoath’s Cinderbreath mount.
  • Unit customization now works properly when used with the Magma Cannon or Deathshrieker.
  • Fixed a visual bug in the Province panel where the armament production value did not consider the armament modifier bonus.

II. Campaign

  • Gorduz Backstabber can now equip the Khanate Assassin ancillary.
  • Excessive casualty replenishment and research rate bonuses for Zhatan and Drazhoath have been removed.
  • The Collect Income checkbox is no longer visible in the building browser.
  • Drazhoath no longer counts towards the hero cap in multiplayer when mounted atop Cinderbreath.
  • Raiding labor now correctly decreases when units are disbanded.
  • Fixed an issue where the amount of raided labor wouldn’t decrease when multiple armies were raiding the same region.
  • The Great Drill of Hashut (Chaos Dwarf Final Battle) can now be teleported to in the Realm of Chaos.
  • Tower of Zharr seats that provide bonuses based on the number of seats owned now count the number of seats of the same district type and remove all bonuses from previous owners (applicable to new saves only).
  • Chaos Dwarf provinces now display their workload correctly after confederating another faction.
  • The scaling success chance for Chaos Dwarfen actions against enemy heroes is now consistent with other Lords and Heroes in the game.
  • Rune of Immunity upgrade now correctly applies spell resistance to missile infantry in the Hell-Forge.
  • The Tower of Zharr’s Field Marshal seat now correctly states that it works for all armies, not just the faction leader’s.
  • Convoys only receive the Strength Through Pain experience reward for one turn after choosing to train at the Khornate shrine in the Duelling Shrine Convoy event.
  • Fixed The Path of Fire Convoy event Stick to the Road dilemma option, which incorrectly delayed the convoy for a turn.
  • Fixed The Path of Fire Convoy event Through Fire and Flames dilemma option, which did not reduce the convoy journey time by a turn.
  • The Dawi-Zharr now have access to the special landmark at Nagashizzar.

III. Units

  • Granite Guard now has stats reflective of a Regiment of Renown.
  • Recruitment time for the Iron Daemon and Skullcracker units has been reduced to two turns.
  • Chaos Dwarf RoR units no longer have an armament upkeep cost for the Hell-Forge.
  • Various adjustments to unit costs, stats, and abilities for several units such as Gorduz Backstabber, Bull Centaur Renders, Magma Cannon, Deathshrieker Rocket Launcher, Iron Daemon, and more.

IV. Astragoth Ironhand

  • Multiplayer Cost: 1,300 → 1,500
  • Hit Points: 7,224 → 6,824
  • Charge Bonus: 60 → 50
  • Acceleration: 4 → 3
  • Entity Mass: 5,000 → 2,500
  • Turn Speed: 180 → 120

V. Drazhoath the Ashen Mount: (Cinderbreath)

  • Multiplayer Cost: 2,100 → 2,300
  • Entity Mass: 4,000 → 4,400

VI. Zhatan the Black (Mount: Great Taurus)

  • Entity Mass: 4,000 → 2,300


  • Sarthorael the Everwatcher now has a unique trait and starts as an Immortal.


Cultist of Tzeentch (Mount: Chaos Steed)

  • Entity Mass: 950 -> 1,000

Chaos Knights of Tzeentch

  • Entity Mass: 1,000 -> 1,200

Balance changes to the Vampire Coast race and factions

  • Vampire Coast damned units now gain the Knight attribute, benefiting from some of the Bretonnia updates.


  • Fixed an issue where certain units couldn’t move when in the ambush stance.


Luthor Harkon (Mount: Death Shriek Terrorgheist)

  • Entity Mass: 1,600 -> 2,000

Damned Knights Errant

  • Added Ability: Impetuous
  • Charge Bonus: 54 -> 50

Damned Knights of the Realm

  • Charge Bonus: 78 -> 75
  • Missile Block Chance %: 30 -> 35

Death Shriek Terrorgheist

  • Entity Mass: 1,600 -> 2,000

Gallows Giant (Necrofex Colossus)

Balance changes to the Vampire Counts race and factions

  • The chance of units returning as part of The Dead Rise Again feature has been tweaked, resulting in approximately a third fewer units returning post-battle over the course of a campaign.
  • Various adjustments to entity mass, morale, and recruitment costs for vampire units.

Balance changes to the Warriors of Chaos race and factions

  • Updated Daemon Whisperer Ancillary to give Slaanesh instead of Undivided corruption.
  • Various adjustments to entity mass, max entities hit per attack, and recruitment costs for Chaos units.

Balance changes to the Wood Elf race and factions

  • Wardancers and Bladesingers now benefit from access to two different dances instead of a single dance.
  • Various adjustments to entity mass, recruitment costs, and added additional dances for Wood Elf units.


  • A Necromancer will now appear in Vampire garrisons when the Forbidden Library has been constructed.


  • Fixed Yhetee Peak settlement incorrectly being a major settlement on the Immortal Empires map.


  • Fixed a bug wherein the skill point objective could remain on-screen after selecting a skill.


  • Fixed an instance of loading into a blank map when fighting in the Realm of Slaanesh.
  • When choosing to keep Be’lakor after completing a Realms of Chaos Campaign, he will now spawn equipped with the Blade of Shadow.


  • Fixed an issue with diplomacy where offering peace alongside offering to break any form of alliance or trade agreement would result in only a peace deal, with no other agreements being accepted.
  • Fixed an issue that would occasionally prevent Azazel and Vilitch from appearing in the Recruit Lords tab after being confederated by Archaon or Be’lakor.


  • Endless survival battles no longer limit the enemy army spawn to 20 in co-op.


  • Various fixes and improvements to unit animations, textures, weapon docking, camera issues, and unit card visuals.


  • Fixed various audio issues, including missing VO, reverb-heavy dialogue, missing casting animation audio, missing unit card backgrounds, and more.

Total War Warhammer 3

Total War: Warhammer III is a captivating turn-based strategy and real-time tactics video game developed by Creative Assembly and published by Sega. As the third installment in the Total War: Warhammer series, this game immerses players in the rich and imaginative Warhammer Fantasy fictional universe created by Games Workshop.

Announced on February 3, 2021, Total War: Warhammer III was highly anticipated by fans of the series. It finally hit the shelves on February 17, 2022, offering players a thrilling and immersive gaming experience. The game received positive reviews from critics, and its excellence was acknowledged with a nomination for the British Academy Games Award for British Game at the 19th British Academy Games Awards.

In Total War: Warhammer III, players engage in strategic turn-based gameplay, where they assume the role of powerful leaders and navigate a complex world filled with political intrigue, warfare, and fantastical creatures. They must carefully manage their resources, build armies, and make diplomatic decisions to forge alliances or wage war against other factions.

The game seamlessly blends turn-based strategy with intense real-time battles, where players command their armies on the battlefield. From commanding legions of soldiers to controlling monstrous beasts and legendary heroes, players must utilize tactical prowess and strategic thinking to overcome their adversaries.

Total War: Warhammer III features a vast array of factions, each with its unique units, abilities, and playstyle. Whether it’s the savage hordes of Chaos, the noble warriors of Bretonnia, or the cunning forces of the Skaven, players can choose their preferred faction and experience a distinct gameplay style.

The game’s attention to detail and immersive graphics bring the Warhammer Fantasy universe to life. From towering castles and sprawling cities to treacherous landscapes and mythical creatures, the game’s visuals immerse players in a world of fantasy and warfare.


Total War Warhammer 3 Gameplay

Total War: Warhammer III is back with a bang, offering an epic gameplay experience that blends turn-based strategy and heart-pounding real-time tactics. Get ready to dive into the action and command mighty armies as you navigate the intricacies of this fantastical world.

In the campaign, you’ll be the mastermind behind it all, moving your armies and characters across a detailed map and managing settlements like a true strategist. You’ll need to flex your diplomatic muscles as you negotiate with AI-controlled factions and engage in thrilling battles when clashes occur. And let’s not forget the real-time battles, where you’ll witness the clash of armies firsthand and lead your troops to victory.

Want to unleash your creative side? Total War: Warhammer III has got you covered with its custom battles mode. Create your own customized real-time battles, tailor-made to showcase your tactical brilliance. And if you’re up for a challenge, take on online multiplayer battles and prove your worth against other cunning commanders.

If you’ve played the previous games in the series, you’re in for a treat. Total War: Warhammer III allows you to unlock the races from the first two games, giving you an expanded world to conquer. The “Immortal Empires” campaign brings together all your favorite factions, creating a massive playground for strategic domination.

The races in Total War: Warhammer III are diverse and captivating. You’ll encounter the majestic human civilizations of Grand Cathay, inspired by Imperial China, and Kislev, which draws inspiration from Medieval Russia. But that’s not all—prepare yourself for the Chaos factions. With four factions devoted to each of the Chaos Gods (Khorne, Tzeentch, Nurgle, and Slaanesh), as well as the Daemons of Chaos, led by a customizable Daemon Prince, you’ll be plunged into a world of dark power and epic battles.

Hold on, there’s even more excitement! If you’re an early adopter, you’ll unlock the fearsome Ogre Kingdoms. These mighty warriors will be at your disposal, ready to crush your enemies and leave a path of destruction in their wake.

Prepare to journey into the heart of the Realm of Chaos, the very source of all magic in the Warhammer Fantasy universe. This campaign map is no joke—it’s twice the size of its predecessor, the Eye of the Vortex. Get ready for a massive playground where legends are made and destinies are forged.

Total War Warhammer 3 Overview

Total War: Warhammer III is an epic strategy game developed by Creative Assembly and published by Sega. With its release on February 17, 2022, the game has taken the gaming world by storm. Get ready to embark on a thrilling journey filled with turn-based strategy and real-time tactics, as you command powerful armies and conquer the Warhammer Fantasy universe.

As the player, you’ll be immersed in a rich and intricate world where you’ll make crucial decisions in a turn-based manner. Move your armies and characters across a detailed map, engage in diplomacy with AI-controlled factions, and prepare for heart-pounding battles. When armies clash, you’ll take charge in real-time battles, leading your troops to victory through skillful tactics and strategic maneuvers.

Total War: Warhammer III offers a variety of gameplay modes to suit your preferences. Dive into the captivating single-player campaign, where you’ll experience an immersive storyline and face challenging quests. Or, if you prefer testing your skills against other players, jump into the multiplayer mode and engage in thrilling online battles.

The game supports multiple platforms, including Linux, macOS, and Windows, ensuring that players from various operating systems can join in on the action. The developers have put tremendous effort into creating a visually stunning and immersive gaming experience, allowing you to fully immerse yourself in the fantasy world of Warhammer.

Total War: Warhammer III is not just a game—it’s an adventure. With its blend of turn-based strategy and real-time tactics, it offers a unique and engaging gameplay experience that will keep you hooked for hours. Whether you’re a fan of the Warhammer universe or a strategy game enthusiast, this game is sure to captivate and challenge you. Prepare to conquer the realm and shape the destiny of Warhammer Fantasy!


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